![]() ![]() Still it helps big time against baddies like Typhon, Dactyl, Fafnir, etc. ![]() Some bosses have high skill disruption protection and energy leech resist so you can't rely on this too much. You can also use this to dispel hostile debuffs on yourself like study prey and ensnare. Spell breaker dispels enemy buffs, drains their mana, and provides skill disruption. But unlike squall where you basically cast it all the time, spell breaker is only situational. The recharge time becomes 1 second with 80% CDR. It's not too long by itself but if you play caster, you usually would want CDR items. What makes squall better is it only has 5 seconds recharge. Only by percent but can you imagine if the devs made it flat with the same value? It would be too OP. It's also a good offensive skill because it reduces enemy resistances by percent. Not that you would want to tank just because you have squall but it's a good defensive skill. Obviously very good against archers and throwing weapon users but it's also good against melee mobs because it reduces physical damage by percent. These 2 combined are just so good i consider squall the best skill in the game (biased ). I'm not saying it's a must but if you want your gaming to be easier, i highly suggest you get those two. Storm has 2 skills that i would recommend for every build with storm no matter the playstyle or stat distribution is: squall and spell breaker. I will not rate the skills though because it's. Active members of this forum have probably seen these videos. Like my rogue guide, i will include spoiler videos to show some of my old tricks. Well, i think storm is best played as a mage anyway. But unlike rogue which I've played as melee, archer, throwing weapon, mage, and petmaster, I've only played storm as a mage. This is actually my 2nd mastery guide (1st one was rogue). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |